![]() This is some similar technique to what I used to place items on a table top. But I see the "Align" pane could do the same I never used leo04 Next parent all items on the table to the table itself and then I used "Move To Floor" on the table. First I move the table down until the table top is aligned with the floor level - then I used "Move To Floor" for all items that should be on the table. I almost forgot that you have to take care of the "Parent Items In Place" setting to be on while you reParent'ing things. The Group here would work like a temorary global offset to the world center. Later you can also parent your items to this Group, zero its position to World Center again and delete the group (DS will ask you to keep the parented to items in the scene). Now you can move everything in the scene and define where the original DS Floor grid should be by moving the Group. If you prever to use the "Move To Floor" or Ctrl+D instead of "Align" to a plane a workaround would be to select all in the scene and parent it to a Group (first create Group at World center). Make a plane of, for example, 50x50 meters, and set the divisions to leo04 The reason for setting a number of divisions is that if you change the viewport to wireframe mode, you'll be able to see the grid. You can set the size and number of divisions to suit yourself and save it to the library. If you want another grid to move do as Maclean suggested: If you want your own grid, do as davegv suggested and create a plane. Make a plane of, for example, 50x50 meters, and set the divisions to 100. If you want another grid to move do as Maclean suggested: If you want your own grid, do as davegv suggested and create a plane. I should clairy however that the "Grid" is not to be confused with the "ground" The grid itself will not move. hopes this helps someone - I learn new things about daz all the time by reading these forums. So you can reposition the Grid/Ground and if needed still add another plane if needed. Under render settings > enviroment > ground you'll see a " Ground position mode" which by default is set to Auto. If you change that to manual you can change the origin for Y (up or vertical) a negative ( like -50 will lower it also ) you can also change the x and z values as well. I have since discovered you can in fact "Move" the ground. The follow-up Grid System Settings dialog allows you to configure the system of Grid Elements and to place dimensions, beams, columns or optional library parts at the grid intersection points.I wanted to add a correction to this thread. To place a whole scheme of horizontal and vertical gridlines in one step, use the Design > Grid System command. Like other model elements, Grid elements are saved along with views. Grid elements can be placed in either the Floor Plan or the 3D window, but they can be displayed in Sections, Elevations, Interior Elevations and the 3D Document as well.Ī Grid element marks a vertical location in the model. Grid elements can be edited using Grid Settings. The grid created by this tool is interactive, so you can edit grid elements even after placing them. (In contrast, the Construction and Snap Grid set in the View > Grid Options > Grids and Background is a global, equally distributed net covering the whole 2D window, and is used as an input and editing aid.) The Grid Tool creates a custom local structural grid. Grid elements are part of the model and serve as an editable framework for placing multiple elements or for identifying locations in the model. The Grid Tool allows you to place Grid elements individually or in a Grid System it is a tool in the ARCHICAD Toolbox.
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